Remember that skill points you add to a task over the requirement will reduce the time it takes. You can speed things up by throwing science at the problem. Money is likely to become a bit of a non-issue in this challenge*. This isn’t mentioned below but obviously just release a replacement batch. Depending on your speed, dinosaurs will start to die of old age. I have managed to complete it in under 4.5 hours (game time) but you are realistically looking at between 6-8 hours if you are reasonably efficient. This is going to take longer than the other challenges so far, mainly because you have to send a lot of expeditions out and they take time. Finally, you can release them into efficiently-sized (read, small) enclosures. You’ll be working your way through the rest of the required species, researching most of them to get access, sending out expeditions and developing their genomes. The second phase comes once you have unlocked feeders and no longer have to worry about the carnivores. If they run out, they will cause problems very quickly. It will be a little frantic as you need to manage all your usual tasks while also keeping an eye on each carnivore enclosure to make sure they have enough prey. In the first phase, you’ll be using some large carnivores to try to boost your Star Rating, with only Struthiomimus to feed them (sorry, PETA). Par time – 13:00 Starting Cash $4,500,000 General and Adventure Guests Only Limited Herbivores (Small) Feeders Unlocked At: 2.5 Stars Max 5 Emergency Shelters The challenge can be divided into two phases.
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